Technical Animation in Video Games
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This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their games. It covers the technical animation workflow from start to finish, looking at both software and hardware, as well as the industry standard processes.
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Product informatie
Technical Animation in Video Games
This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their games. It covers the technical animation workflow from start to finish, looking at both software and hardware, as well as the industry standard processes.
Product specificaties
| Taal: | en |
| Bindwijze: | Paperback |
| Oorspronkelijke releasedatum: | 11 december 2023 |
| Aantal pagina's: | 256 |
| Hoofdauteur: | Matthew Lake |
| Hoofduitgeverij: | Crc Press |
| Product breedte: | 174 mm |
| Product lengte: | 246 mm |
| Verpakking breedte: | 174 mm |
| Verpakking lengte: | 246 mm |
| Verpakkingsgewicht: | 480 g |
| EAN: | 9781032203270 |
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