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Technical Animation in Video Games

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This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their games. It covers the technical animation workflow from start to finish, looking at both software and hardware, as well as the industry standard processes.

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Technical Animation in Video Games

This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their games. It covers the technical animation workflow from start to finish, looking at both software and hardware, as well as the industry standard processes.

Product specificaties

Inhoud
Taal: en
Bindwijze: Paperback
Oorspronkelijke releasedatum: 11 december 2023
Aantal pagina's: 256
Betrokkenen
Hoofdauteur: Matthew Lake
Hoofduitgeverij: Crc Press
Overige kenmerken
Product breedte: 174 mm
Product lengte: 246 mm
Verpakking breedte: 174 mm
Verpakking lengte: 246 mm
Verpakkingsgewicht: 480 g
EAN
EAN: 9781032203270

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