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Djinn

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Once your ancestors found or created a source of magic - the exact knowledge of its origin, as far as you know, has long been lost. A small community has developed around the source, which seeks to protect this place and keep it as secret as possible. Unfortunately, some magical beings — half corporeal, half ethereal — have now tracked down this source. These beings of dubious character, which you call "Djinn", have appeared in various places of the city to dispute your access to the source. You are young members of the Magic Guild, and to prove your abilities, you are tasked with capturing the Djinn so that they can do no harm.

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Djinn

Once your ancestors found or created a source of magic - the exact knowledge of its origin, as far as you know, has long been lost. A small community has developed around the source, which seeks to protect this place and keep it as secret as possible.

Unfortunately, some magical beings — half corporeal, half ethereal — have now tracked down this source. These beings of dubious character, which you call "Djinn", have appeared in various places of the city to dispute your access to the source. You are young members of the Magic Guild, and to prove your abilities, you are tasked with capturing the Djinn so that they can do no harm. You can control them permanently only if you catch them in special Djinn bottles. To seal these bottles, you also need corks made from the bark of a tree near the magic source.

Whichever of you succeeds best in protecting your small town will be accepted into the inner circle of the Magic Guild and will soon be allowed to learn even more secrets...

In Djinn, you take turns moving across a map that shows thirteen locations. These locations are linked to actions where you can get the resources you need and catch the Djinn that are in six locations. In those locations you can do things like receive bottles and corks, collect magical power, buy magical items, hire mages to accompany you, discover secret passages, and more.

In each round, you can reach only one of two or three of the locations, so you must plan carefully to have all the resources you need in time to catch the Djinn. The game ends when all six "Boss Djinn" have been captured and removed from the map, then you score points for all captured Djinn.

Product specificaties

Afmetingen & Maten
Verpakkingsgewicht: 1.72 kg
Speleigenschappen
Speeltijd: 60 minuut
Spelsoort: Strategisch spel
Taal spel: Engels
Taal handleiding: Engels
Productinformatie
EAN: 4250231737268
Mogelijke vereisten instellen en gebruik
Kan zelfstandig met internet verbinden: Nee
App vereist voor volledige functionaliteit: Nee
Overige kenmerken
Aanbevolen maximum leeftijd: 99 jaar
Aanbevolen minimum leeftijd: 12 jaar
Adres verantwoordelijke marktdeelnemer in de EU: Deze informatie volgt nog / Ces informations suivront bientôt
Doelgroep: Volwassenen
E-mailadres verantwoordelijke marktdeelnemer in de EU: Deze informatie volgt nog / Ces informations suivront bientôt
Jaar van uitgave: 2023
Maximaal aantal spelers: 4
Minimale aantal spelers: 1
Naam verantwoordelijke marktdeelnemer in de EU: Deze informatie volgt nog / Ces informations suivront bientôt
Speleditie: Standaard editie
Telefoonnummer verantwoordelijke marktdeelnemer in de EU: Deze informatie volgt nog / Ces informations suivront bientôt
Verpakking breedte: 229 mm
Verpakking hoogte: 75 mm
Verpakking lengte: 322 mm
eWaste: Nee
EAN
EAN: 4250231737268